M14

The M14 fires the 7.62x51mm round, which is also used in sniper rifles like the DMR and M24, and allows it to reach out to farther ranges than assault rifles, such as the M16A4. This also allows it to do over twice the damage of the M16A4 - It does 8000 Damage per round - as opposed to the M16A4's 3300 damage.

However, the M14 can only fire in semi-automatic mode, limiting its rate of fire. However, tapping the trigger rapidly will still produce a very high rate of fire, and the M14's high damage will offset any disadvantage while fascing automatic weapons. The M14's recoil is much lower than the FN FAL, ITS closest counterpart, despite the fact that they both fire the same round - in fact, the M14's recoil is less than the AK47M, allowing for rapid, accurate follow-up shots.

In capable hands, the M14 is effective out to at least 600m. Expert shooters can hit targets up to 800m away, though this is extremely difficult. Average shooters should have no problem firing up to 400m. The use of attachments like the COO or Holo Sight may make engaging targets at extreme ranges more difficult, but they allow more-rapid target acquisition at short ranges. The M14 can also be fitted with the Ghillie Wrap, which is quite useful, as the bright wood of the M14's stock can easily give you away while wearing Ghillie Suits or Camo Clothing.

It should be noted that the M14 is very loud compared to assault rifles, so care should be taken while using the weapon when Zeds are around.